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Diffstat (limited to 'sdl/GL_notes.txt')
-rw-r--r-- | sdl/GL_notes.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/sdl/GL_notes.txt b/sdl/GL_notes.txt index ac51035..2c77ed9 100644 --- a/sdl/GL_notes.txt +++ b/sdl/GL_notes.txt @@ -35,6 +35,15 @@ Buffers - Front Buffer - Back Buffer +Lighting +- when lighting is enabled, we need to specify normals for each polygon face so + OpenGL can calculate e.g. how light reflects + +Fake Shadow +- drawing a shadow for the pyramid would require drawing things twice, so on 2nd + pass we would draw with black color and multiply by squished matrix, we should + get to this later with better approach + Terms - Dithering: simulate displaying wider range of colors on on systems with small amount of colors |