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* sdl: make platform more generic by splitting some code into client structKyle K2011-07-181-10/+7
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* sdl: implement loading config file using LuaKyle K2011-07-181-0/+35
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* sdl: tweak opengl stateKyle K2011-07-131-8/+6
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* add loading texture functions and tweak sdl initunknown2011-07-121-3/+1
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* split moreKyle K2011-07-021-0/+21