#ifndef _PLATFORM_H_ #define _PLATFORM_H_ #define FRAMES_PER_SECOND 60 extern GLfloat fNoLight[]; extern GLfloat fLowLight[]; extern GLfloat fBrightLight[]; extern GLfloat whiteLight[]; extern GLfloat sourceLight[]; extern GLfloat lightPos[]; /* function prototypes */ void setup_opengl(void); void setup_sdl(void); void setup_glew(void); extern void fps_control(unsigned int); #endif