#ifndef _PLATFORM_H_ #define _PLATFORM_H_ extern GLfloat fNoLight[]; extern GLfloat fLowLight[]; extern GLfloat fBrightLight[]; extern GLfloat whiteLight[]; extern GLfloat sourceLight[]; extern GLfloat lightPos[]; /* function prototypes */ void setup_opengl(void); SDL_Surface *setup_sdl_video(int, int, int, unsigned int); void setup_sdl(void); void setup_glew(void); #endif