#ifndef _PLATFORM_H_ #define _PLATFORM_H_ extern const GLfloat fNoLight[]; extern const GLfloat fLowLight[]; extern const GLfloat fShinyLight[]; extern const GLfloat fBrightLight[]; extern const GLfloat lightPos[]; /* function prototypes */ void setup_opengl(void); SDL_Surface *setup_sdl_video(int, int, int, unsigned int); SDL_Surface *setup_sdl(void); void setup_glew(void); #endif