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<title>glshader2.1.git, branch master</title>
<subtitle>Basic vertex and fragment shaders</subtitle>
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<entry>
<title>up the resolution to 640x480</title>
<updated>2011-08-22T02:19:42+00:00</updated>
<author>
<name>Kamil Kaminski</name>
<email>kamilkss@gmail.com</email>
</author>
<published>2011-08-22T02:19:42+00:00</published>
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<entry>
<title>initial commit</title>
<updated>2011-08-10T03:25:44+00:00</updated>
<author>
<name>Kamil Kaminski</name>
<email>kamilkss@gmail.com</email>
</author>
<published>2011-08-10T03:25:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.cryptohash.nl/cgit/glshader2.1.git/commit/?id=157f167983a734c59e2e512905f654c44ced68a7'/>
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