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-rw-r--r--sdl/GL_todo.txt11
1 files changed, 11 insertions, 0 deletions
diff --git a/sdl/GL_todo.txt b/sdl/GL_todo.txt
index 4466642..aea6032 100644
--- a/sdl/GL_todo.txt
+++ b/sdl/GL_todo.txt
@@ -11,3 +11,14 @@ todo:
- obj loader
- look at mesa's sources and borrow OSD stuff
- GL error checking and extensions
+- split SDL
+
+notes:
+- texture matrix!?
+- texture filtering: process of calculating color fragments from a stretched or
+ shrunken texture map
+
+obj loader:
+- glGenTextures()
+- glBindTextures()
+