diff options
Diffstat (limited to 'sdl/gltools.c')
-rw-r--r-- | sdl/gltools.c | 126 |
1 files changed, 42 insertions, 84 deletions
diff --git a/sdl/gltools.c b/sdl/gltools.c index db456af..15e07ef 100644 --- a/sdl/gltools.c +++ b/sdl/gltools.c @@ -293,12 +293,9 @@ void DrawJet(int nShadow) /* verticies for this panel */ { - M3DVector3f vPoints[3] = { {15.0f, 0.0f, 30.0f} - , - {0.0f, 15.0f, 30.0f} - , - {0.0f, 0.0f, 60.0f} - }; + M3DVector3f vPoints[3] = { { 15.0f, 0.0f, 30.0f }, + { 0.0f, 15.0f, 30.0f }, + { 0.0f, 0.0f, 60.0f } }; /* calculate the normal for the plane */ m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); @@ -309,12 +306,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 0.0f, 60.0f} - , - {0.0f, 15.0f, 30.0f} - , - {-15.0f, 0.0f, 30.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 0.0f, 60.0f }, + { 0.0f, 15.0f, 30.0f }, + { -15.0f, 0.0f, 30.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -325,12 +319,9 @@ void DrawJet(int nShadow) /* body of the plane */ { - M3DVector3f vPoints[3] = { {-15.0f, 0.0f, 30.0f} - , - {0.0f, 15.0f, 30.0f} - , - {0.0f, 0.0f, -56.0f} - }; + M3DVector3f vPoints[3] = { { -15.0f, 0.0f, 30.0f }, + { 0.0f, 15.0f, 30.0f }, + { 0.0f, 0.0f, -56.0f }}; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -340,12 +331,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 0.0f, -56.0f} - , - {0.0f, 15.0f, 30.0f} - , - {15.0f, 0.0f, 30.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 0.0f, -56.0f }, + { 0.0f, 15.0f, 30.0f }, + { 15.0f, 0.0f, 30.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -361,12 +349,9 @@ void DrawJet(int nShadow) /* left wing, large triangle for bottom of wing */ { - M3DVector3f vPoints[3] = { {0.0f, 2.0f, 27.0f} - , - {-60.0f, 2.0f, -8.0f} - , - {60.0f, 2.0f, -8.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 2.0f, 27.0f }, + { -60.0f, 2.0f, -8.0f }, + { 60.0f, 2.0f, -8.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -376,12 +361,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {60.0f, 2.0f, -8.0f} - , - {0.0f, 7.0f, -8.0f} - , - {0.0f, 2.0f, 27.0f} - }; + M3DVector3f vPoints[3] = { { 60.0f, 2.0f, -8.0f }, + { 0.0f, 7.0f, -8.0f }, + { 0.0f, 2.0f, 27.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -391,12 +373,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {60.0f, 2.0f, -8.0f} - , - {-60.0f, 2.0f, -8.0f} - , - {0.0f, 7.0f, -8.0f} - }; + M3DVector3f vPoints[3] = { { 60.0f, 2.0f, -8.0f }, + { -60.0f, 2.0f, -8.0f }, + { 0.0f, 7.0f, -8.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -406,12 +385,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 2.0f, 27.0f} - , - {0.0f, 7.0f, -8.0f} - , - {-60.0f, 2.0f, -8.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 2.0f, 27.0f }, + { 0.0f, 7.0f, -8.0f }, + { -60.0f, 2.0f, -8.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -428,12 +404,9 @@ void DrawJet(int nShadow) glVertex3f(0.0f, -0.50f, -40.0f); { - M3DVector3f vPoints[3] = { {0.0f, -0.5f, -40.0f} - , - {30.0f, -0.5f, -57.0f} - , - {0.0f, 4.0f, -57.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, -0.5f, -40.0f }, + { 30.0f, -0.5f, -57.0f }, + { 0.0f, 4.0f, -57.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -443,12 +416,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 4.0f, -57.0f} - , - {-30.0f, -0.5f, -57.0f} - , - {0.0f, -0.5f, -40.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 4.0f, -57.0f }, + { -30.0f, -0.5f, -57.0f }, + { 0.0f, -0.5f, -40.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -458,12 +428,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {30.0f, -0.5f, -57.0f} - , - {-30.0f, -0.5f, -57.0f} - , - {0.0f, 4.0f, -57.0f} - }; + M3DVector3f vPoints[3] = { { 30.0f, -0.5f, -57.0f }, + { -30.0f, -0.5f, -57.0f }, + { 0.0f, 4.0f, -57.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -473,12 +440,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 0.5f, -40.0f} - , - {3.0f, 0.5f, -57.0f} - , - {0.0f, 25.0f, -65.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 0.5f, -40.0f }, + { 3.0f, 0.5f, -57.0f }, + { 0.0f, 25.0f, -65.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -488,12 +452,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {0.0f, 25.0f, -65.0f} - , - {-3.0f, 0.5f, -57.0f} - , - {0.0f, 0.5f, -40.0f} - }; + M3DVector3f vPoints[3] = { { 0.0f, 25.0f, -65.0f }, + { -3.0f, 0.5f, -57.0f }, + { 0.0f, 0.5f, -40.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); @@ -503,12 +464,9 @@ void DrawJet(int nShadow) } { - M3DVector3f vPoints[3] = { {3.0f, 0.5f, -57.0f} - , - {-3.0f, 0.5f, -57.0f} - , - {0.0f, 25.0f, -65.0f} - }; + M3DVector3f vPoints[3] = { { 3.0f, 0.5f, -57.0f }, + { -3.0f, 0.5f, -57.0f }, + { 0.0f, 25.0f, -65.0f } }; m3dFindNormalf(vNormal, vPoints[0], vPoints[1], vPoints[2]); glNormal3fv(vNormal); |