| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | sdl: make platform more generic by splitting some code into client struct | Kyle K | 2011-07-18 | 1 | -0/+3 |
| * | add loading texture functions and tweak sdl init | unknown | 2011-07-12 | 1 | -1/+37 |
| * | create a gldraw.[ch] for models, also introduce few functions | Kyle K | 2011-07-07 | 1 | -499/+75 |
| * | sync up | Kyle K | 2011-07-04 | 1 | -3/+2 |
| * | split more | Kyle K | 2011-07-02 | 1 | -2/+2 |
| * | sdl: split code, update makefile, fix header inclusion | Kyle K | 2011-07-01 | 1 | -0/+6 |
| * | Meh | Kyle K | 2010-11-08 | 1 | -1/+104 |
| * | Check OpenGL version, moved some code around, renamed functions | Kyle K | 2010-10-15 | 1 | -11/+22 |
| * | pyramid: moved code around | Kyle K | 2010-10-13 | 1 | -1/+72 |
| * | Initial camera | Kyle K | 2010-10-13 | 1 | -0/+6 |
| * | gltools: cleanup DrawJet() | Kyle K | 2010-10-13 | 1 | -84/+42 |
| * | Cleanups | Kyle K | 2010-10-13 | 1 | -0/+522 |
