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#ifndef _CLIENT_H_
#define _CLIENT_H_

#include <GL/glew.h>

/* client extends functionality of the host platform */
struct client
{
    /* display lists identifiers */
    GLuint ground_list;
    GLuint triangle_list;

    /* pyramid texture handle */
    GLuint textures[2];

    GLfloat xrot;
    GLfloat yrot;
};

#endif