1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
BIN = pyramid
SRC = pyramid.c math3d.c gltools.c glframe.c shader.c platform.c window.c \
gldraw.c sdltools.c luatools.c event.c
CC = gcc
CFLAGS = -Wall -std=c99 -MD
DBGFLAGS = -g -O0
ifdef DEBUG
CFLAGS += $(DBGFLAGS)
else
CFLAGS += -O2 -march=native -mtune=native
endif
LDFLAGS = -lglew32 -lopengl32 -lglu32 -lm -lfreeglut -lmingw32 -lsdlmain -lsdl -lsdl_image -mwindows -llua
OBJ_DIR = obj
DEPS_DIR = obj
BIN_DIR = .
C_FILES = $(filter %.c, $(SRC))
DEP_FILES = $(addprefix $(DEPS_DIR)\, $(addsuffix .d, $(notdir $(subst .c,,$(SRC)))))
OBJ_FILES = $(addprefix $(OBJ_DIR)\, $(addsuffix .o, $(notdir $(subst .c,,$(SRC)))))
INCL = -I/include
define C_template
$(1): $(2)
@mkdir -p $$(OBJ_DIR)
@mkdir -p $$(DEPS_DIR)
$$(CC) -c $$(CFLAGS) $$(INCL) $$< -o $$@
endef
all: $(BIN)
$(foreach cfile, $(C_FILES), $(eval $(call C_template, $(OBJ_DIR)\$(notdir $(subst .c,,$(cfile))).o, $(cfile))))
$(BIN): $(OBJ_FILES)
@mkdir -p $(BIN_DIR)
$(CC) -o $(BIN_DIR)/$@ $(OBJ_FILES) $(LDFLAGS)
.PHONY: clean
clean:
rm -rf $(OBJ_DIR)
rm -f $(BIN_DIR)/$(BIN).exe stdout.txt stderr.txt
-include $(DEP_FILES)
|