Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add screenshotHEADmaster | Kyle K | 2015-04-25 | 1 | -1/+1 |
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* | figured out how geometry and materials are linked, and how materials link to ↵ | Kyle K | 2015-04-25 | 1 | -1/+8 |
| | | | | textures | ||||
* | provide initial 3ds Max model import script | Kyle K | 2015-04-21 | 1 | -4/+4 |
| | | | | | it is still work in progress and meshes don't have materials assigned to them yet, the model format still needs more reversing | ||||
* | initial commit | Kyle K | 2015-04-15 | 1 | -1/+31 |
| | | | | | 1st commit after 3 hard weeks of staring at hex editor. At this time WMN.DAT archive from Wangan Midnight is extractable. | ||||
* | Initial commit | Kamil Kaminski | 2015-04-15 | 1 | -0/+1 |