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#ifndef _PIECE_H_
#define _PIECE_H_

#include <cstdio>
#include <iostream>
#include <string>
#include <vector>

using std::string;
using std::cout;
using std::endl;
using std::vector;

typedef struct
{
    int row;
    int col;
} POINT;

class Piece
{
    private:
        string name;
        int row;
        int col;
        int w;
        int h;
        char dir;
        vector<POINT> haveBeen;

    public:
        Piece(void);
        Piece(string, int = 0, int = 0, int = 0, int = 0, char = 0);

        string getName(void);
        int getRow(void);
        int getCol(void);
        int getW(void);
        int getH(void);
        char getDir(void);
        void markPos(void);
        vector<POINT> *gethaveBeen(void);

        void setRow(int);
        void setCol(int);
};

#endif