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* remove leftover debug messageHEADmasterKyle K2011-02-041-2/+0
* finalize tiesKyle K2011-02-031-12/+40
* Merge branches 'devel' and 'master'Kyle K2011-02-010-0/+0
* gave up on ties...Kyle K2011-02-011-2/+16
* got sorting rightKyle K2011-02-012-3/+36
* try putting multiple cards to the left using bubble sortKyle K2011-02-015-93/+2
* baby stepsKyle K2011-02-016-82/+80
* wip :)Kyle K2011-01-317-23/+127
* do some more little workKyle K2011-01-318-17/+138
* Begin a README fileKyle K2011-01-301-0/+12
* begin implementing determineWinner, fix few thinkosKyle K2011-01-303-10/+66
* implement countAndType functionKyle K2011-01-304-39/+128
* rework hasTwoPairsKyle K2011-01-302-47/+26
* implement evaluation and showing of handsKyle K2011-01-307-26/+209
* implement userAI and card discarding methodKyle K2011-01-304-14/+147
* work on opponentAI moreKyle K2011-01-293-1/+58
* mild refactoringKyle K2011-01-293-25/+44
* small cleanupsKyle K2011-01-291-11/+9
* implement sanity check for High HandKyle K2011-01-295-4/+57
* move numOfOpponents to Opponent classKyle K2011-01-293-13/+13
* do more error checkingKyle K2011-01-296-12/+73
* begun opponentAIKyle K2011-01-294-1/+33
* implement discardAndDraw functionKyle K2011-01-296-15/+62
* nuke all of DOS control keys, also I made some progressKyle K2011-01-298-80/+211
* Initial commitKyle K2011-01-2912-0/+753