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* add loading texture functions and tweak sdl initunknown2011-07-121-0/+1
* create a gldraw.[ch] for models, also introduce few functionsKyle K2011-07-071-8/+19
* sdl: split code, update makefile, fix header inclusionKyle K2011-07-011-2/+0
* MehKyle K2010-11-081-0/+4
* Check OpenGL version, moved some code around, renamed functionsKyle K2010-10-151-1/+2
* pyramid: moved code aroundKyle K2010-10-131-1/+2
* CleanupsKyle K2010-10-131-0/+32