Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | sdl: unglobalize struct platform variable | Kyle K | 2011-07-19 | 1 | -1/+1 |
* | sdl: introduce a vtbl for event handler | Kyle K | 2011-07-19 | 1 | -0/+12 |
* | sdl: add a seperate file for event handling | Kyle K | 2011-07-18 | 1 | -1/+1 |
* | sdl: make platform more generic by splitting some code into client struct | Kyle K | 2011-07-18 | 1 | -33/+10 |
* | sdl: implement loading config file using Lua | Kyle K | 2011-07-18 | 1 | -5/+107 |
* | sdl: handle anisotropic filtering | Kyle K | 2011-07-18 | 1 | -6/+38 |
* | sdl: tweak opengl state | Kyle K | 2011-07-13 | 1 | -25/+56 |
* | add loading texture functions and tweak sdl init | unknown | 2011-07-12 | 1 | -26/+78 |
* | create a gldraw.[ch] for models, also introduce few functions | Kyle K | 2011-07-07 | 1 | -3/+3 |
* | sync up | Kyle K | 2011-07-04 | 1 | -26/+23 |
* | split more | Kyle K | 2011-07-02 | 1 | -0/+169 |