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GLPyramid.git
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Used to be OpenGL triangle, but turned into small framework
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Author
Age
Files
Lines
*
sdl: enable multisampling after the checks
HEAD
master
Kyle K
2011-08-09
1
-4
/
+4
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*
sdl: mistook logical OR with conditional
Kyle K
2011-08-09
1
-3
/
+3
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*
sdl: move gl state settings to gldraw.c
Kyle K
2011-07-23
3
-8
/
+13
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*
sdl: tidy up the comments, format the code
Kyle K
2011-07-19
7
-77
/
+137
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*
sdl: event handler, handle a case where user doesn't define vtbl
Kyle K
2011-07-19
4
-23
/
+64
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*
sdl: reworked event handler a bit, still thinking about C++
Kyle K
2011-07-19
2
-43
/
+53
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*
sdl: unglobalize struct platform variable
Kyle K
2011-07-19
4
-39
/
+40
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*
sdl: introduce a vtbl for event handler
Kyle K
2011-07-19
3
-3
/
+43
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*
sdl: forgot to zero out client struct
Kyle K
2011-07-18
3
-7
/
+8
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*
sdl: add a seperate file for event handling
Kyle K
2011-07-18
7
-112
/
+170
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*
sdl: make platform more generic by splitting some code into client struct
Kyle K
2011-07-18
5
-64
/
+100
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*
sdl: implement loading config file using Lua
Kyle K
2011-07-18
11
-94
/
+376
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*
sdl: handle anisotropic filtering
Kyle K
2011-07-18
2
-10
/
+42
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*
sdl: tweak opengl state
Kyle K
2011-07-13
5
-43
/
+92
|
*
add loading texture functions and tweak sdl init
unknown
2011-07-12
13
-84
/
+363
|
*
kill whitespace, I need to learn vim highlighting
Kyle K
2011-07-07
1
-9
/
+9
|
*
create a gldraw.[ch] for models, also introduce few functions
Kyle K
2011-07-07
7
-518
/
+638
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*
sync up
Kyle K
2011-07-04
9
-78
/
+103
|
*
add few new functions to glframe.c
Kyle K
2011-07-03
6
-72
/
+399
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*
new glframe_rotate_local_x function
Kyle K
2011-07-03
6
-14
/
+78
|
*
split more
Kyle K
2011-07-02
9
-223
/
+289
|
*
sdl: move code around, introduce concept of a platform
Kyle K
2011-07-02
3
-95
/
+119
|
*
sdl: split code, update makefile, fix header inclusion
Kyle K
2011-07-01
8
-107
/
+121
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*
Makefile: touch up the makefiles
Kyle K
2011-07-01
4
-33
/
+45
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The mingw32 for sdl gets fancy templates and automatic dependency generation.
*
s/LFLAGS/LDFLAGS
Kyle K
2011-01-17
2
-4
/
+4
|
*
sdl: add icon to window heading
Kyle K
2011-01-17
3
-3
/
+9
|
*
sdl: fix blank screen in Windows XP
Kyle K
2011-01-17
2
-5
/
+11
|
*
sdl: add mingw32 target
Kyle K
2011-01-16
1
-0
/
+33
|
*
prepare shader files
Kyle K
2010-11-08
2
-0
/
+15
|
*
Meh
Kyle K
2010-11-08
6
-18
/
+143
|
*
GL_notes.txt: start taking notes on shaders
Kyle K
2010-10-18
1
-1
/
+5
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*
GL_todo.txt: new thoughts, commit below should read *GL_notes.txt*
Kyle K
2010-10-18
2
-4
/
+5
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*
GL_todo.txt: some thoughts on the shadow mapping
Kyle K
2010-10-18
2
-9
/
+17
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*
glut: slim down the math3d.c and math3d.h
Kyle K
2010-10-16
2
-1
/
+15
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*
pyramid: switch from immiediate redering to display list
Kyle K
2010-10-15
2
-4
/
+26
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*
math3d: misc
Kyle K
2010-10-15
3
-15
/
+15
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*
Rename more
Kyle K
2010-10-15
3
-31
/
+30
|
*
Check OpenGL version, moved some code around, renamed functions
Kyle K
2010-10-15
4
-48
/
+53
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*
pyramid: get rid of tabs
Kyle K
2010-10-14
1
-6
/
+6
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*
pyramid: remove duplicate line
Kyle K
2010-10-14
1
-4
/
+3
|
*
pyramid: lighting tweaks
Kyle K
2010-10-14
2
-13
/
+21
|
*
Add GL_todo.txt file
Kyle K
2010-10-14
2
-9
/
+44
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*
pyramid: moved code around
Kyle K
2010-10-13
6
-82
/
+103
|
*
pyramid: enabled fog
Kyle K
2010-10-13
3
-3
/
+30
|
*
pyramid: fixed the camera, awesome
Kyle K
2010-10-13
2
-15
/
+18
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*
Initial camera
Kyle K
2010-10-13
8
-12
/
+189
|
*
gltools: cleanup DrawJet()
Kyle K
2010-10-13
1
-84
/
+42
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*
Cleanups
Kyle K
2010-10-13
7
-583
/
+681
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*
pyramid: add func declaration from man page
Kyle K
2010-10-10
1
-0
/
+1
|
*
pyramid: change ground color to magneta
Kyle K
2010-10-07
1
-0
/
+1
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